![]() ![]() If you don’t buy it, you can play other modes, but not competitive. ![]() Implement a “battle pass” system like most other games, which requires that you purchase the right to compete in each season. This will stop a lot more hacks than the current methods. Introduce a kernel-level anti-cheat system like Riot did for Valorant (and in the near future, League of Legends too), retroactive to OW1 (since OW1 and OW2 will share their PvP modes).This implies that OW1 would become free-to-play. This will stop a lot of cheating because there is a new bimonthly per-account cost. Implement a “battle pass” system like most other games, which requires that you purchase the right to compete in each season.Good players will see this progression of missing/hitting/wtfragemode often. Then they use moderate aimbot settings unless they really really need to go rage mode for a short time. Secondly, cheaters know that they can defeat the heuristics by shooting the walls / floor / sky for a few minutes before they toggle the aimbot on. Why it isn’t working well anymore: modern cheats are kernel-mode or run in a virtual machine, so the user-mode binary detection does not work. I am particularly interested to learn exactly what OW2 is going to do differently (if anything) to catch cheaters in the act before they ruin more than one match.Ĭurrently, the anti-cheat is composed of heuristics (looking for “impossible” stats that can only be achieved by cheating) and the kind of signature detection that anti-virus solutions use (looking for a known-bad binary currently running in user mode). ![]() If this is exactly how it’s going to be in OW2, why would anyone ever play it? One could almost infer that Blizzard’s anti-cheat practices are complete wastes of time and money. In fact, didn’t Bliz say they could detect cheats while in-use, and that they would immediately cancel any match where this was detected? Because I haven’t experienced this kind of cancellation even once, and I see LOTS AND LOTS of cheat/hack videos going around, sometimes even on these forums. I am particularly interested to learn exactly what OW2 is going to do differently (if anything) to catch cheaters in the act before they ruin more than one match. Has anyone from the Dev team ever talked about the harm these cheats do to the game? I feel like if players can remain undetected while cheating with impunity in competitive mode, then we don’t have a competitive mode. Has Blizzard ever spoken about their efforts to fight these 3rd party cheats? I mean, I know they’re against the TOS (duh), and that Blizzard will ban someone if they can detect an account using it… but the fact that they seem pretty prevalent makes me think Blizz really can’t detect them. ![]()
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